That headline, my kind friends, may be a little much to be claiming this soon, but having now seen some brand new videos that Bethesda Softworks has put out for their new game, Brink, it’s so very heard to ignore the possibilities. All you can do is watch what I’ve watched and see for yourself.
Brink is actually developed by Splash Damage and will be published by Bethesda, much like they did with the recent WET. Bethesda is renowned for their amazing video game feats, having crafted two of the greatest titles man has ever encountered in The Elder Scrolls IV: Oblivion and Fallout 3. And this was just in the past handful of years! WET wasn’t so well-received overall (though I quite enjoyed it for what it was), but with Brink, the company is really aiming to show that they know what they’re doing on both the developing and publishing fronts.
Not a whole lot is known about Brink and what we will get in terms of story, and up until today, we had only seen a very brief, very interesting teaser trailer. With these new videos, we get a little taste of the new systems that have been developed for the First Person Shooter (FPS), and we also get a much larger taste of the gameplay, the choices and strategies, and most impressive of all, the world.
Head on over to check out these new videos. I assure you: if you’re a FPS shooter fan and/or a fan of online multiplayer action, you want (NEED!) to see these. It really could be something special.
Now, obviously it will be incredibly difficult to become considered the best FPS of all time. You would have to do many, many things correctly. But still — it is hard to ignore how flawless this game looks. I recommend watching the top video first and moving down in order: we first see how smooth the movement and aiming is, as well as a peek at their new system for getting from one place to the other when it gets hot. After that tiny demo, we’re treated to a three-part segment showing the actual game in action. This is where you see strategic choices you’ll have to make, artificial intelligence reactions, weapons options, and the surrounding environment. The environment is what really caught my eye. I’m not sure I’ve ever seen such a clear, detailed, and all-around awe-inspiring level design…at least not since maybe Crysis. The water, the skies and the manufactured material textures are truly unbelievable.
This is one of a countless group that we’ll never quite know what we’re getting until someone gets their giddy hands on it, but for this moment, I’m going to go ahead and say there’s a lot to be excited for in Brink!
Please, share your thoughts below? Are you as impressed as I am, or is this nothing new?