Guillermo Del Toro Says WB Had To Agree To His Requests To Convert ‘Pacific Rim’ Into 3D
Monday, September 24th, 2012 at 5:21 pm
Guillermo Del Toro originally had no intentions to release next year’s Pacific Rim in 3D. None. But WB’s decision to convert the film into 3D, seemed to have forced his hand. It was reported that WB did not even consult Del Toro on the decision to convert the film into 3D. Fans of course were outraged that a film that has been hyped since Comic-Con would be presented in 3D. But reports of WB excluding Del Toro out of the decision to convert Pacific Rim into 3D may have been slightly exaggerated.
Now Del Toro is speaking out about the decision. Check out what he had to say below.
In an interview with Shock Till Ya Drop, Del Toro revealed that WB would have to agree to few things before he could change his mind on converting his film.
“What happened was, in the weeks and months following Comic-Con, what I asked from the studio was to agree to four points that I wanted to do. The more the ILM shots arrived, the more I realized that there were only a few shots that would miniaturize. I asked the studio, number one, that we would not hyper-stereo-lize the thing. That we would not force 3D on the beauty shots. That we would keep the giant dimensions. They agreed.”
3D conversion is not as easy as it sounds though. There is the matter of making sure the right scenes have the right depth and the thing that would pop out at you in 2D, would pop out at you in 3D. Del Toro made sure he addressed that.
Number two, they agreed to something very unusual. Normally a conversion takes a few weeks. I asked to start it immediately so we could take the full 40 weeks to do the conversion. As an example, “˜Titanic’ took about 50 weeks to convert.
At least he is considering all the films that went through 3D conversion phase. Most films don’t have any luck with the change. When WB decided that it would release Clash of the Titans at the very last moment, it went through a hasty conversion, and as a result the 3D presentation was poor. But not only did Del Toro secure enough time to make sure that the 3D conversion was right, he also secured an extra budget.
The final thing that I asked that they agreed to, which was amazing, was that I asked them to give me an extra budget, which is considerable, to actually have ILM composite the shots that are CG native 3D. We’re not giving elements. ILM is giving the composite in 3D from the get-go. That’s a huge, huge element. Now I’m going to be involved in supervising it. What can I tell you? I changed my mind.”
That last request is perhaps the most important out of the three. Making those changes is not cheap. But the fact that the film will have native 3D elements as opposed to an artificial one makes a bit of difference. So what do you think about Guillermo Del Toro changing his mind on converting Pacific Rim into 3D?
I think it means that waiting for the film to be released even longer is not worth the extra money, time, or effort. It’s a negligible payoff for such a trendy result. Aren’t there other things the studios could be spending money on?
Comment by John Brune — September 24, 2012 @ 7:38 pm
i think he is just trying to make the best out of a bad situation.
Saying that, super stoked for this movie.
Comment by Jon — September 24, 2012 @ 11:07 pm
I am a fan of 3D. I have no idea what Pacific Rim is…but if it’s Del Toro, it’s probably good.
Comment by FAT_ORANGE_TABBY — September 25, 2012 @ 12:43 am