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Xbox One Reveal: Next Xbox Won’t Block Used Games; No Backwards Compatibility
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Good news and bad news. Which do you want first?

OK, we’ll start with the good news. The two biggest issues gamers got themselves worked up over based on internet rumors, were next-gen gaming consoles blocking used games and being required to be always be online in order to use your system. We already found out that the next Xbox, the Xbox One, will not require you to always be online to play unless using an online feature, and now comes word that the system will in fact support used games as well.

Unfortunately there’s a little bad news as well, as it’s been revealed that the Xbox One will not be backwards compatible, meaning it will not play your Xbox 360 games.

The reason for no backwards compatibility is said to be the x86 architecture, which I guess is a fancy way of saying the technologies simply do not mix. Though many will be mad that they won’t be able to play their 360 games on the new console, it’s not like we haven’t been here before. It’ll bug us for a while, and then we’ll get swept away in a sea of new games and forget all about it. No big deal. Plus, it gives us a reason to keep using the current systems for a while.

A Microsoft rep spoke to Engadget about this, saying:

“We care very much about the investment people have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future, [but the Xbox One is designed] to play an entirely new generation of games — games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud.”

This also means that games you’ve purchased in the Xbox Live Marketplace and other Xbox 360-related content will not transfer to the new system. Two things that will transfer, however, will be your Gamerscore and your Gamertag, so you won’t be starting entirely from square one when the next generation arrives.

[Source: Engadget]

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