Fans of the classic Sierra Entertainment point-and-click adventure series King’s Quest have been nervously awaiting their first look at the latest entry in the franchise for a while now.
Once upon a time Activision had a deal with the top developer in the realms of point-and-click games going today, The Walking Dead and The Wolf Among Us maker Telltale Games, to make new games based on Sierra titles, but that deal fell through and Activision decided to instead resurrect Sierra itself and bring in The Odd Gentlemen to develop the new King’s Quest. Despite the rocky road, the game has continues progressing, and tonight at The Game Awards 2014 the first trailer for it was unveiled.
You can see what the new King’s Quest looks like below.
Back in May we found out that publisher Activision was sinking a whopping $500 million into Destiny, the ambitious new game from the makers of the Halo franchise, Bungie.
While an insane amount of coin, the number was an estimate of everything that would go into the longterm 10-year plan they are aiming for, which means multiple games and DLC and marketing and all that jazz. Still, there was a big question mark as to whether or not the risk would pay off or if the game would prove to be a big flop.
After it was officially released Tuesday, Activision is saying not only was it a successful launch, but that they’ve already sold that $500 million in sales to retailers.
Video games costing as much as a big budget Hollywood blockbuster is nothing new. Rockstar Games’ Grand Theft Auto V, for example is said to have cost around $265 million overall—the most expensive video game of all time. To put that in perspective, the estimated most expensive movie of all time is Pirates of the Caribbean: At World’s End, which cost around $300 million. After that comes Tangled ($260 million), Spider-Man 3 ($258 million), and the rest of them. Movie budgets don’t usually include marketing cost and other things that would increase these numbers, but you get the idea.
So when it’s reported that a new video game, Destiny, will likely cost around $500 million when it’s all said and done, you understand the significance.
For the past handful of years, the Call of Duty franchise has alternated their yearly game titles between developers Infinity Ward (Call of Duty, Call of Duty 2, Modern Warfare, Modern Warfare 2, Modern Warfare 3, Ghosts) and Treyarch (Call of Duty 3, World At War, Black Ops, Black Ops II).
Publisher Activision has decided to change this up now, switching to a three-year cycle. This will begin later this year with the first entry in the series developed by Sledgehammer Games. Adding a third developer will allow each of the three a third year to make the best game they can instead of the two years Treyarch—whose next game will be released in 2015—and Infinity Ward—whose next game will be released in 2016—have been working with.
We were shown plenty of gameplay from the next installment in the Call of Duty franchise, Call of Duty: Ghosts, during E3 week, but the multiplayer aspect of the game had been kept hush-hush. Until today.
Publisher Activision and developer Infinity Ward held a big event dedicated just to showing off the new multiplayer action, and even streamed it live to the world. Many things were discussed, but surely you only want to see the good stuff.
The world premiere multiplayer reveal trailer for Ghosts has been released, and you can check it out below along with a live demonstration of one of the new multiplayer modes.