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Comic Review: Hawken: Genesis
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Hawken: Genesis
Story by Dan Jevons, Miles Williams, and Khang Le
Written by Jeremy Barlow
Illustrated by Francisco Ruiz Velasco, Alex Sanchez, Kody Chamberlain, Sid Kotian, Bill Sienkiewicz, Bagus Hutomo, Michael Gaydos, Federico Dallocchio, Nathan Fox, and Christopher Moeller
Colored by Grant Goleash, Derek Dow, Eddy Swan, Chad Fidler, and Logan Faerber
Lettered by Deron Bennett
Cover by Khang Le
Archaia Entertainment
Release Date: April 9, 2013
Cover Price: $19.95

Hawken: Genesis is a graphic novel based on the popular free online multi-player game, Hawken. While the game allows you to go to war, controlling a massive, robotic killing machine, Hawken: Genesis explores the origins of why you are fighting in the first place. Archaia Entertainment pulled together a solid team for this graphic novel with the story written by Jeremy Barlow and illustrations provided by a slew of fantastic artists.

“Come to Illal. Come to Paradise.”

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Comic Review: Think Tank #1
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Think Tank #1
Written by Matt Hawkins
Art by Rahsan Ekedal
Letters by Troy Peteri
Covers by Rahsan Ekedal, Brian Reber, Bagus Hutomo
Created by Matt Hawkins and Rahsan Ekedal
Top Cow Productions, Inc.
Release Date: August 1, 2012
Cover Price: $3.99

We’ve all probably crossed paths with the type of person who’s an absolute genius who just skates through life. These slack-offs are dangerous friends because they suck you into their whimsical little world filled with awesome, irrelevant distractions. Next thing you know it’s the end of the semester; you’ve goofed off all year and now you have to beg your Geometry teacher not to send you to summer school while Albert Einstein over there inexplicably passed with flying colors. Ahem, I digress. We, the idiots of the world, harbor a little deep-seated bitterness.

For what it’s worth, Dr. David Loren, the main character in Think Tank, likely makes any so-called genius who you know look like a douche. David graduated with a PhD from Cal Tech and is scientist at a DARPA-run think tank. There he dabbles with inventions like mind-reading devices, invisibility suits, and portable EMP bombs. An avowed slacker, David just rests on his laurels after inventing the Predator drone algorithm. Colonel Harrison, David’s gruff, all-business, supervisor, gives him a stern warning to start producing results. After brushing off the threat, David decides to follow-through on one of his half-assed and half-finished ideas. Well, half-assed by his standards, anyway. This invention leads to a great cliffhanger that will definitely hook you in for next issue.

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Comic Review: The Vault #1-2
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The Vault, #1-2
Written by Sam Sankar
Art by Garrie Gastonny, Sakti Yuwono
Covers by Garrie Gastonny, Bagus Hutomo
Image Comics
Release Date: August 31, 2011
Cover Price: $3.50

The Vault opens with a team of high tech treasure hunters exploring treasure chambers and traps off on Oak Island, 150 kilometers off the coast of Nova Scotia. The area is famous for hosting a whole network of tunnels and burrows that have baffled treasure hunters and archaeologists alike and this team believes they have found access to a treasure chamber through a hidden access tunnel. However, when they discover that the treasure they found won’t even cover their expenses, they keep digging.

What they find as they go deeper isn’t treasure, but rather a giant stone sarcophagus, with an unknown skeletal creature inside. The team debates whether or not to open it, but when they do, they find the skeleton inside to be not as quite as dead as they thought…

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