Fighting Unrated & Theatrical Versions
Directed by Dito Montiel
Starring Channing Tatum, Terrence Howard, Zulay Henao, Luis Guzman
Universal Studios Home Entertainment
Release Date: August 25, 2009
Fighting tells the story on a down-and-out young man named Shawn MacArthur (Channing Tatum) who gets by selling cheap products on the streets of New York City. When one of his transactions doesn’t go so well, he finds himself in a fight with a few guys, who he handles with ease. Later that night, he sees a man who witnessed the earlier altercation, as well as a kid who grabbed his money. When he goes in to get what’s his, the man, named Harvey (Terrence Howard), makes him a proposition he just can’t refuse: the chance to fight and walk away with $5,000. He eventually gains a reputation in the city as an underground fighting talent, which leads to a possible showdown with a nemesis from his past, and a romance with a woman who may be hiding a secret.
The movie starts off all right at first, but as each moment passed by, it consistently lost control of itself, where it wanted to go, and what it wanted to be. I’m not sure I’ve ever seen a movie that was so confused within itself before, and it was difficult to watch at times. Yes, the feared train wreck analogy is perfectly fitting here.
Fair warning, there are semi-spoilers after this point, though they’re not significant enough to alter what your experience will be.
Street Fighter IV Genre: Fighting
Rating: 12 (VSC Rating)
Format: Xbox 360, PS3 (Coming soon to PC), Arcade
Chances are, you’ve already heard about Capcom’s legendary Street Fighter series – Street Fighter 2 was/is the benchmark for almost every 1v1 fighting game that exists today. If you haven’t, then you’re either not a gamer, or haven’t set foot in an arcade in the last 15+ years.
SF2 is quite possibly one of my favourite games of all time – it is (in my opinion) one of the most polished and flawless fighting games to date, even if it’s 2D. The game’s combo system and tactical gameplay makes it fun for beginners to pick up, and great for hardcore players to arrange tournaments around (which in turn makes for some amazing viewing).
Capcom haven’t been able to match the original Street Fighter 2‘s quality for a long time (the closest they came for me was Street Fighter Alpha 2), and in the development of their latest release; Street Fighter IV, you can tell they’ve gone back to the roots of the series. Capcom did attempt delving into the world of a 3D Street Fighter before, with the Street Fighter Ex series – these, although good in their own right, were overshadowed by games like Tekken and Dead or Alive.