Dungeons & Dragons: Candlekeep Mysteries Hardcover
Wizards Of The Coast
Release Date: March 16, 2021
Just in time for the beginnings of the end of COVID-19 (I hope), Wizards Of The Coast is releasing an exciting new source book that is near and dear to my heart. As a bibliophile, the entire concept of this new guide is literally warming my heart. Dungeons & Dragons: Candlekeep Mysteries is more than a bit different from the normal releases in that it takes a wider view and focuses on less minutia, like other campaign books have in the past. In fact, it is a collection of adventures all tied together, much like a previous release, Ghosts Of Saltmarsh, that I reviewed a couple of years ago. Read on, dear reader, for more information!
I opened the box carefully, reverently even. The last thing I wanted to do was damage the contents and though chances were slight, I closely monitored how deep the incision was, insuring that nothing inside would be harmed in any way. First one flap, then another, continuing on until all four were flipped out so as to facilitate the removal of the treasure within. A bit of packing paper and bubble wrap is all that separated me from the coveted prize inside its current containment. Lifting the multiple items from their home, I slowly removed one after another from the stack, setting them down carefully on the table beside me. After taking out four of them, I spotted it. It was next to last in the bundle, just waiting for me to take it up lovingly. I touched the cover, maybe to remind myself that this was no dream but in fact the time had come for it to be part of my life, to be a part of the world. Six books arrived that day from my editors, but only one was Boundless by R.A. Salvatore. And regardless of how my day was going, it had been redeemed, for Drizzt had come home again.
Nothing could have surprised me more recently than coming home after work to find a package from Wizards Of The Coast waiting for me on my porch. And, like a toy obsessed 3-year-old, I immediately tore into my new arrival. What did I find, you ask? Well, an advanced copy of Princes Of The Apocalypse hardback Dungeons & Dragons adventure, of course.
Seriously, tell me you knew that…I mean, it IS the title of this article. Anyway, I soon realized that I had a very limited amount of time to compose this review, so I hunkered down and read it non-stop, forgoing sleep and food in my quest to embrace this newest gift. Okay, maybe I slept. And I certainly ate. Don’t judge me, food is important. But I did read it, just not in one sitting.
There’s a lot going on in the worlds of Dungeons & Dragons this year. In celebration of their 40th anniversary, there are multiple projects releasing in the coming months, not the least of which is The Sundering. It’s an apocalyptic event that’s reshaping the Forgotten Realms and it’s being kicked off with a 6-book series.
The series features six of the finest authors writing today and it just so happens that I got the chance to interview Richard Lee Byers, the man who penned The Reaver, fourth book in The Sundering. We talked about a variety of D&D-related topics and I even got to ask him a couple of questions about his interests and influences. Read the interview here below for more about this remarkable author and his works.
You read that correctly, it’s been four decades since Gary Gygax and Dave Arneson created what is arguably the greatest of all role-playing games, Dungeons & Dragons. Originally produced by TSR (Tactical Studies Rules, Inc.), the franchise was acquired by Wizards of the Coast in 1997. Both companies produced a wide variety of materials to supplement the game system, including pre-made modules, novels, trading card games, and much, much more. There are many different editions and the standard rules have changed much over the years, but throughout it all there is one common theme: fun. Because seriously, if it wasn’t fun, then why would we still be playing it 40 years later?