I fell in love with 2007’s BioShock moments into the game. Not a shot fired. Not an enemy faced. Minimal buttons pushed. Something about that opening mesmerized me, and I’ll remain under that spell for all time. In those opening moments something else occurred to me as well: boy, would it be interesting to see and walk around this jaw-dropping underwater city of Rapture before it all went to hell. And this desire only grew stronger as shots were fired, enemies were faced, countless buttons were pushed, and the story progressed.
Then came the announcement: some DLC being released for the also-stunning recent game BioShock Infinite would bring us back to Rapture, before anarchy reigned. My joy at this news could not be contained, but I was sadly unable to read more than the headline because, at the time, I had not played Infinite yet. This has since been remedied, my brain properly and delightfully liquified by Infinite complexities, and now episode one (of two) of that DLC, titled “Burial At Sea,” is here, along with a launch trailer you can watch below.
Irrational Games’ BioShock Infinite, is not a game for children. Its story, its gameplay, its themes, they’re all very adult aimed, without a doubt. So when you find out the game has been crossed over into the very kid friendly video game Disney Infinity, well…it might just come as a bit of a shock.
Infinite is set in the city of Columbia, which floats radiantly in the skies. And if you own Disney Infinity, you can now download a Toy Box version of Columbia (complete with Carl’s house from Up) for free.
Continue below to check out a video showing off the Infinity version of Columbia.
I can remember the first time I popped in the original Bioshock, and was literally blown away as I watched our hero survive a plane crash and end up finding this lighthouse, and then taking the magical journey to Rapture, an underwater paradise that surprised and fascinated me with every turn. I can say that that initial journey to Rapture and the first time we come in contact with a Big Daddy, will forever be sketched into my video game history.
I have gotten about halfway through both Bioshock and Bioshock 2, although since I have finished the newest game in the series, BioShock Infinite, I have decided to go back and finish both of the previous installments.
Written by Julian Murdoch, The Art of BioShock Infinite allows fans of Ken Levine‘s BioShock series to delve deeper into design of BioShock Infinite.
This deluxe hardcover by Dark Horse features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the BioShock Infinite video game, as well as the city of Columbia “” the fabled floating metropolis that serves as the game’s setting. BioShock Infinite takes place in 1912 during the rise of American Exceptionalism. The player assumes the identity of DeWitt, a former agent of the Pinkerton National Detective Agency.
Irrational Games has released another new trailer for their eternally upcoming new game (it’s almost here…again…we think…please, for the love of all things holy and unholy, don’t be delayed again), BioShock Infinite.
The new trailer is titled “The Lamb of Columbia” and focuses on the character Elizabeth, who you’re there to rescue and who has some interesting abilities, to say the least.