This week, Apple refunds consumers whose kids clicked on mobile app purchases, President Obama reins in the NSA, the end of physical film in theaters is near, Google unveils plans for smart contact lenses, and will your next Amazon package arrive before you’ve even ordered it?
We ring in the New Year with our first new show of 2014! This week we discuss a new Pebble watch, cloud gaming on Sony PlayStation, T-Mobile wants to pay you to switch, Facebook is dead to teens, are digital music downloads already obsolete?…the legacy of the SnowdenNSA leaks, and a cube that balances on its edge.
This week, the NSA stands their ground, JAY Z‘s got 99 problems, and his new album’s digital distribution is one, Apple‘s App Store celebrates its 5th Anniversary and you get the gifts, Dropbox remakes itself with DBX, and a closer look at Grand Theft Auto V
Last Time on Skull-Face Island: Faithful robotic butler Mar-10 took Adam on a magical, mysterious journey to Austin, TX, to fulfill his destiny by visiting the South by Southwest Film Festival. David, worried that he may have inadvertently killed Adam using a voodoo doll, is searching the island for his lost companion. During all of this, Tim was drunk and hallucinating after drinking two-too-many Skull-Face Island Iced Teas”¦
Today’s Episode: We find Adam safe and sound in Austin, TX, where he is attending movies at SXSW. Mar-10 left to take care of some robot business, but gave Adam a special two-way radio to communicate with Tim (who has become a raging alcoholic) and report his moviegoing experiences.
We join Adam now as he contacts Tim with mini-reviews of Adam Wingard‘s You’re Next and Josh Johnson‘s VHS documentary, Rewind This! We’ll also check-in on David’s Adventure: The Mystery of the Missing Adam…
The open-world RPG video games made by Bethesda Softworks are some of the very best gaming experiences you’ll ever have. Countless hours will disappear as you wander these wonderful and stunningly large virtual worlds…sometimes without even actually accomplishing any of the game’s objectives.
One of the many great elements of Bethesda’s games is their excellent musical scores. It’s not easy to come up with music so good that you can hear it over and over and over as you play one of these games for hundreds of hours and never get sick of it, but they’ve accomplished just that multiple times in the Elder Scrolls and Fallout franchises.
If you’re anything like myself (perhaps putting us on another level of geekdom), you’ve often wished you could apply these same musical scores to your own life, effectively creating your own (decidedly more boring) RPG. Now, thanks to the release of a collection of Bethesda game soundtracks on iTunes, we can do just that!
Continue below for a full list of the soundtracks released complete with links, who composed the score, and how much it will cost you.