The Gold Box spotlight deal of the day over at Amazon today is Max Payne 3 for Xbox 360 and PlayStation 3 for only $39.99 (that’s 33% off the list price of $59.99). (PC edition is discounted to $42.99.)
Note, the deal of the day is valid only for today, Tuesday, June 26, 2012 until 11:59pm PST while supplies last.
Max Payne 3 Xbox 360 l PS3 l PC
DEVELOPER: Rockstar Studios
PUBLISHER: Rockstar Games
RELEASE DATE: May 15, 2012
It’s been nearly a decade since Max Payne last graced video game consoles, and fans of the franchise have been impatiently awaiting the glorious return of their favorite noir bad ass.
Await no longer, ladies and gentlemen, as Max Payne is finally back for Max Payne 3, the newest game from Grand Theft Auto and Red Dead Redemption mastermind Rockstar Games. It’s been almost a decade, indeed, but has the tortuous wait been worth it?
In Max Payne 3 we pick up with Max years after the end of the last game, retired from the NYPD and working personal security for a very rich and powerful family in SÃ£o Paulo, Brazil. He was recruited by a man named Raul Passos, with promises of it being an easy gig away from all the painful memories that New York City constantly reminded him of. But, as anyone who’s played these games before knows, there’s no such thing as an “easy gig” for Mr. Max Payne, and soon he’s right in the middle of yet another ongoing firefight.
Considering it broke records for fastest and biggest advance sales ever in movie history, it comes as no surprise that High School Musical 3 took the top slot at the box office this weekend.
Earning a whopping $42 million, the G-rated Disney sequel beat out Lions Gate’s horror sequel Saw V, which earned $30.5 million. Both films had a budget of around $11 million, making each of them winners for their respective studios in their first week in theaters.
Coming in at #3 with $7.6 million was last week’s winner, Max Payne, the Mark Wahlberg big-screen adaptation of the popular video game. Holding strong at #5 was multi-week winner Beverly Hills Chihuahua, another Disney offering, with $6.9 million for a total of $78 million after four weeks.
Adapting video games into films should not be this hard. Books and plays are turned into good movies on a nearly monthly basis. Christ, even direction is a form of adaptation. The director has both the right and the necessity to cherry-pick and omit from a written screenplay. There is no such thing as “an original film.”
And yet, like trying to pole-vault without an actual pole, the evolutionary link between video game and film has yet to be cleared.
Now to be fair, I liked Silent Hill. It was an atmosphere engine which would have been a whole lot better if an actual script was used.
And as I may have unwisely mentioned in my review of Max Payne at filmarcade.net a week ago, I liked the Doom movie. Don’t blame me… The game came out when I was eight… We were on an anti-poverty board in Chicago together… The parties were hosted by the Annenbergs… SHUT UP!
But other than those, we have been treated to miserable failure after miserable failure. Super Mario Bros., both Tomb Raider films, anything with Uwe Boll’s name on it, Mortal Kombat, Street Fighter. They all suck. Granted, Final Fantasy: The Spirits Within came close to succeeding, but it failed to adhere to the spirit of the games. Namely, there were no she-dudes, giant chickens, or EEEEEEEENDLLEEEEEEEESSSSSSSS levelling-up.