Hideo Kojimaa, video game godfather and creator of the Metal Gear franchise, has only spoken briefly on a game he’s been developing being called Project Ogre until now, but recently he shared some intriguing details on game.
Speaking with CNN, Kojima described the game as an open-world experience, giving his players the freedom to wander and explore that they don’t have in his other games. He even posted a picture to his Twitter account (seen above) that many speculate is from Project Ogre as opposed to a new Metal Gear Solid title, which is also down the road (not counting Metal Gear Rising: Revengeance—a game that Kojima is only a producer on and not as directly involved in making).
I had always loved the Metal Gear series and I finally found Metal Gear Solid 3: Snake Eater at a Gamecrazy nearby. Honestly this game was one of the most thrilling games I have ever played and I cherish this game for its greatness. The graphics were amazing, especially because this game was for PS2 so that made me happy from the start. The game play was quite good, but some things were a little aggravating, like how I would always have to check if the food I captured was good enough to eat or if it was going to poison me.
You go through the game as Jack, codenamed Snake, and after you get far enough in the game it isn’t just about saving the weapons expert and maker Sokolov. You are pretty much are guided through the game by Major Zero by Codec. Also if you need some help just press the select button and the Codec screen will show up. Then press down and you can contact Major Zero, Para-Medic, Signt, and The Boss. For those of you who don’t know who any of these characters are, you will learn about them in the game. I will tell who The Boss is though. The Boss is technically the greatest soldier in the world and taught everything she knew to Snake when he was just a young trainee. Then she disappeared for five years until this event happening in the game.