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Robert E. Howard’s ‘Hawks Of Outremer’ Coming To BOOM! Studios
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This June BOOM! Studios is bringing Robert E. Howard‘s Hawks Of Outremer to the masses in comic form for the first time ever!

If you’re not familiar with the story, it features Cormac FitzGeoffrey, a wandering warrior born and bred on the battlefield. A renowned fighter, a ruthless adversary, and a man that is no stranger to bloodshed and violence. When he learns of the murder of his most recent liege, nothing will stop his quest for revenge. By oath, a path of vengeance will be marked by the blood of his enemies.

Michael Alan Nelson (28 Days Later) will be handling writing duties on the book with artist Damian Caouceiro (Nola) and the first issue will feature covers by Joe Jusko (The Savage Sword Of Conan) and Karl Richardson (Slaine).

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Comic Review: 28 Days Later #8
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By The Canadian Titan

28 Days Later #8
Written by Michael Alan Nelson
Art by Declan Shalvey
BOOM! Studios
Price: $3.99
Released Date: March 17, 2010

If you are a fan of anything zombie related, especially 28 Days Later and 28 Weeks Later, then look no further than the 28 Days Later comic book series. If you were wondering what happened to those lone survivors between those two movies, then this is your chance to have the story laid out. BOOM! Studios along with writer Michael Alan Nelson (Fall of Cthulhu) takes this into his own hands and gives us a powerful conclusion to the story in these final pages to give us an “on the edge of our seat” read. With the help of Declan Shalvey‘s art (Frankenstein – Classical Comics), you are sure to have your mind blown.

No guts, no glory (pardon the pun) are definitely words to live by, but also words to caution. What would you do if you had one machete and a gun with only nine bullets remaining? Selena and Clint find out real quick what they are going to have to do in order to survive the chaos in the world they once knew and do whatever it takes to save their friend Derrick, no matter what the cost.

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Comic Review: 28 Days Later #7
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28 Days Later #7
Written by Michael Alan Nelson
Art by Declan Shalvey
Colors by Nick Filardi
Letters by Ed Dukeshire
BOOM! Studios
Release date: February 24, 2010

28 Days Later is one of the movies responsible for the sudden re-emergence of the horror film, so I’m surprised that that it took BOOM! Studios so long to come out with a comic book series set in post-apocalyptic Britain, where a virus that creates an irrational homicidal rage in those who come into contact with the blood of infected has shattered civilization. In 28 Days Later #7 we find the American Clint, his hired guide Serena, and their injured friend Derrick way-laid by an armed group of fellow survivors. Clint is desperate to find medicine for Derrick but the band, led by a frumpy middle-aged woman named Kate, are too concerned with their own survival to assist strangers. Kate informs them that there is a pharmacy in the village near their encampment, and they can find the medicine they need there. Unfortunately, Kate has ulterior motives for sending them into the village.

Many would be surprised to pick up a copy of 28 Days Later and find that there isn’t a single appearance by the Infected, but that’s one of the strengths of the comic. Writer Michael Alan Nelson chooses to use conflict and tension between the surviving humans as the major story driver, teasing us with the possibility of the Infected. Like a good magician, you never use your best trick right away.

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Comic Review: Cthulhu Tales #11
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Cthulhu Tales #11
Written by Chris Sequeira, Christine Boylan, Michael Alan Nelson, Shane Oakley
Art by Milton Sobreiro, Roger Langridge
BOOM! Studios
Price: $3.99; Release date: February 4, 2009

BOOM! Studios brings us another four wonderful tentacle-filled tales from the universe of H.P. Lovecraft, exploring everything from corporate climbers to brain surgery patients to trays full of tasty, terror-filled bite-sized morsels.

Incorporation follows Glenda, an up-and-coming accountant in a multinational firm Wilcox-Gamme. We get an inkling of what’s to come right on the first page as Glenda finds the now ubiquitous Cthulhu statue in her new desk, and that’s precisely the weakness in the story of Incorporation. The story and dialogue are formulaic, the characters two-dimensional. Glenda is your typical ball-busting corporate climber, while her co-workers are portrayed as weak-willed sycophants who could never keep up with her. She begins to have visions of evil in her spreadsheets and while I won’t intentionally ruin the surprise ending for you, I think it’s obvious that there’s little surprise in here at all. Even the art of W. Chewie Chan is stilted and uninspiring. The concept of the multi-national corporation as evil cult is simply played out, and doesn’t bring anything new to the Cthulhu table.

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