In what could eventually become the greatest game ever made, an RPG based in the South Park universe developed by Obsidian Entertainment, the team behind Fallout: New Vegas, has had fans salivating.
Fast forward six months and our first peek at South Park: The Stick of Truth has been unveiled at this year’s E3. And it absolutely looks like it lives up to the hype. As you’ll see, this game looks exactly like an episode of South Park. You’re the new kid in town, and everyone is looking to you for help.
You can check out the trailer below, as well as a special appearance from South Park creators Trey Parker and Matt Stone.
Squeezing in a tiny corner in the vast expanse of the LA Convention Center’s South Hall, obscured by titans such as EA and Microsoft, was an area reserved for independent games, called IndieCade. These plucky Davids are the antitheses to the Goliaths backed by multinational corporations such as Sony and Nintendo. I always make time during E3 to check out their games. I feel, as I do with motion picture studios, that where the majors often get stuck in a rut, making derivative sequels and regurgitating stale ideas, the independents are often where you find the most cutting-edge creativity, bold concepts unsquelched by corporate groupthink.
We saw an amazing gameplay demo for Bethesda’s The Elder Scrolls V: Skyrim come out of E3 earlier this week, which showed off things like the ability to mix and match magic spells, weapons, and shields in both hands, combat, and something a lot of people are excited about: dragon fights.
While that demo was fantastic to watch and has everyone even more excited about Skyrim (if that was at all possible), Todd Howard sat down for another demonstration and showed off even MORE goodies from the game.
This new video showed a lot of the same things we saw in the earlier dragon fight demo, but this time around he also shows us the interface menu, what inventory will look like (including thousands of items we can examine in three dimensions), Guardian Stones, dialogue, jobs, the map, riding horses, and how our character will evolve into their own uniquely talented individual based on how you play. Excitement!
You can see this new gameplay demo for Skyrim below.
The long-awaited Star Wars: The Old Republic is a huge MMO based in the Star Wars universe that has been in the making for years now at BioWare, creators of the Mass Effect and Dragon Age action RPG video game series. Plenty of impressive trailers and gameplay videos have been released over time, but because the game is so mammoth and because fans have been dying to finally play it for so long, BioWare has to make sure to keep releasing new goodies to appease the masses.
To sweeten the pot at E3 2011, the Old Republic crew brought not only some juicy details and brand new footage, but the entire opening cinematic to the game, which I have to say is really freakin’ good. Oh, and it has a SPACE COWBOY! Not sure if that’ll upset or elate fans, but this humble observer loves it (#teamfirefly). On top of that, BioWare still remains determined to have the game out at some point in 2011, though there’s still a good chance we’ll have to wait for 2012.
You can see the awesome Star Wars: The Old Republic opening cinematic, as well as an extended interview with lots of details and new gameplay footage by clicking on over to the other side now.
Ubisoft demonstrated gameplay at E3 this week for The Adventures of Tintin: The Game, the tie-in for the upcoming animated film produced by Peter Jackson and directed by Steven Spielberg.
The presentation began with the film trailer. This was followed by a recorded introduction by Spielberg and Jackson, proudly describing the game as “very cinematic” and faithful to the film. Following that, the lead Ubisoft developer asked us to don our 3D glasses, and fired up the demo.
Most of the gameplay shown took place aboard the SS Karaboudjan, a cargo ship Tintin has stowed away aboard, as he dodges volleys from smugglers who are trying to get him off the ship, Later, Tintin must escape the sinking cargo ship, as rising ocean waters threaten to drown him. These levels play as side-scrolling platformer, but the 3D effect make the set pieces feel so deep and impressive, it nearly counters the linear gameplay.