How to Invent Everything: A Survival Guide for the Stranded Time Traveler Hardcover | Kindle | Audiobook
By Ryan North
Publisher: Riverhead Books
Release date: September 18, 2018
So, you find yourself traveling through time and then suddenly you get the quantum equivalent of a blown radiator. Luckily you have a repair manual, right? Well, sort of. What you actually get is How to Invent Everything: A Survival Guide for the Stranded Time Traveler! So, on the off chance you are stuck, then you can create a new civilization from scratch. And not just that, but also way faster thanks to this handy guide.
Two households, both alike in dignity,
In fair Verona, where we lay our scene…
What if Juliet accepted her mother’s choice and married Paris instead of Romeo? What if Romeo waited just a few extra minutes before drinking the poison? What if the Capulets and Montagues found a way to forgive each other before the tragic deaths of their offspring? This story has been adapted, retold, reimagined, and regurgitated in so many ways. There’s a reason Romeo and Juliet is one of the most (if not THE most) famous Shakespeare play of all time. As we read and watch, one keeps hoping the outcome will be different, less tragic… and it never is. But what if it could be? That is the gift Ryan North gives in Romeo and/or Juliet: A Chooseable-Path Adventure.
You’ve all heard the story of Midas, the man with the golden touch (not to be confused with Goldfinger, who was also the man with the golden touch)? Imagine a world where not only was Midas a real person, but also where everything Midas touched turned to gold; not just cups and food, but the very earth beneath him, and even the air he breathed. Imagine he turned the entire world into gold. Now imagine you’re an space traveler in the future and you hear a legend of a planet that is basically one big ball of gold. Such is the world presented in The Midas Flesh from BOOM! Studios.
The first issue introduced readers to Fatty and the rest of his crew, as they look for the source of power that transformed the world. In this second issue, we learn more about the crew, why they’re looking for Midas, and what they plan to do once they find it.
Check out 9 pages of preview art & the solicitation info after the jump and see if this is something that tickles your fancy.
Adventure Time #13 Created by Pendleton Ward
Written by Ryan North, Josh Lesnick, Chris Schweizer
Art by Shelli Paroline, Braden Lamb, Josh Lesnick, Chris Schweizer
Letters by Steve Wands
Covers by Mike Holmes, Kel McDonald, JJ Harrison, Mike Bertino, Brandon Peterson KaBOOM!
Release date: February 20, 2013
Welcome back! Part three of Ryan North‘s BMO virus arc in Adventure Time the comic series continues at a moderate pace. Let’s catch you up. In Adventure Time #11 Marceline, Finn and Jake are invited by BMO to play Super Guts Punch 3 inside his “MAIN BRAIN GAME FRAME.” They play and win only to discover that BMO has been hacked.
Adventure Time #12 is sidetracked by an unannounced visit from Lumpy Space Princess(a character I think is best in *very* small doses). Elsewhere, the team decides to track down the evil wizard Ewlbo who has hacked their friend, BMO. They formulate a plan to have another Awesome Wizard Battle and use it to suss out the culprit. (Check out animated series episode Wizard Battle to see what happened the first time that…well…wizards battled in Ooo.) Each character’s way to interview the wizards of Ooo is as unique and amusing as their poster drawings advertising the ruse battle. Their plan is a bust but BMO continues to spazz out from his operating system being hacked. He eventually leads the trio to a bunker where other hacked robots in Ooo have gathered.
Adventure Time #11 Created by Pendleton Ward
Written by Ryan North, Zack Giallongo
Art by Shelli Paroline, Braden Lamb, Zack Giallongo
Colors by Lisa Moore
Letters by Steve Wands
Covers by Chris Houghton, Kevin Wada, Logan Faerber, Paul Pope, JJ Harrison, Rich Kolowski KaBOOM!
Release date: December 19, 2012
Let me be straight with you. I adore Adventure Time on Cartoon Network. This means that I am automatically drawn to anything that carries the name. It also means that I’ll be twice as critical. The best parts of Adventure Time, after the stories, are the insane animation. I was a bit worried how this wonderful series would play out in comics form. There are other TV series, animated and live-action, that have let me down when they crossed mediums. After reading Adventure Time #11 I have to say that my fears were unfounded.
Issue #11 is written by Ryan North and is a new arc in the Kaboom production of the comic series. A perfect jumping on point for new readers, including this reviewer.