Sony has released an introduction trailer for the upcoming narrative driven PlayStation 4 game What Remains of Edith Finch from developer Giant Sparrow, maker of the indie game The Unfinished Swan.
The game follows a character named Edith Finch as she learns about her family history. It is played from the first-person perspective and spans many different time periods as you experience events in the life of many of Edith’s family members.
You can read more about the game and watch the introduction trailer below.
SYNOPSIS:
What Remains of Edith Finch is a collection of short stories about a cursed family in Washington state.
Each story offers a chance to experience the life of a different family member with stories ranging from the early 1900s to the present day. The gameplay and tone of the stories are as varied as the family members themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member’s death. It’s a game about what it feels like to be humbled and astonished by the vast and unknowable world around us.
You’ll follow Edith Finch as she explores the history of her family and tries to figure out why she’s the last one in her family left alive.
It’s being made by Giant Sparrow, the studio responsible for the surreal first-person painting game The Unfinished Swan.
You can see some screenshots from the game over at the PlayStation Blog, where they offer even more details on the game:
It’s hard to sum up the game in a screenshot because the game is a collection of short stories. Each of those stories is about the death of a different Finch family member and each is meant to look and feel different from the others, the way no two people in any family are alike.
Which is why to start with we’re focusing a lot on the Finch family house where the game begins. As Edith, players will be exploring this house and eventually unlocking bedrooms for all the various family members. Inside each bedroom is something that tells a story about that person’s life (like a diary, or a collection of photos, etc).
The Finch family house, by the way, is crazy. The family has been living here for the last hundred years and each generation adds on to it. By the time Edith arrives the house is an enormous artifact influenced by a range of eccentric, stubborn folks. Hopefully it’s also a place that comes across as believable and familiar. Our goal has been to make the house feel fantastical but at the same time like it was all made out of stuff you could buy at Home Depot.
And that’s the game in a nutshell: a surreal experience that’s grounded in a familiar world. The deaths in each of the stories are a little bizarre but the really strange thing is death itself.
The house is both a monument to the people who have died and a record of how the family reacted to those deaths. Where the short stories focus on individuals, the house is the story of the family as a whole, told through architecture.
What Remains of Edith Finch was first announced at the PlayStation Experience event last December. You can see the teaser that was shown then right here if you missed it.
More of the game will be shown next month at E3 2015.
Trailer
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