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BioWare Details Upcoming ‘Mass Effect: Andromeda’ Improvements
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Mass Effect: Andromeda

It’s been two weeks now since Mass Effect: Andromeda was released, and things…have not gone quite as hoped. The game’s numbers have been solid, but initial critical response was poorer than expected. It hasn’t been a complete disaster, but the incredibly high expectations were not being met. And while a game being released with its fair share of problems is nothing new, we thankfully live in a time where many of these problems can be remedied. Something that developer BioWare is indeed working on.

The company has posted a lengthy update in which they detail some of the improvements that will be made in upcoming patches beginning with one tomorrow. You can read all about these fixes below.

BioWare general manager Aaryn Flynn released the update. Here’s what he had to say:

Hi everyone,

It’s been two weeks since the launch of Mass Effectâ„¢: Andromeda and we’re thankful to the millions of you who have already joined us on this journey. And though the game is now in your hands, it’s really just the beginning.

Since launch, our team has been poring over your comments and feedback, looking to discover what you like about the game, as well as areas we can evolve or improve.

This Thursday, we’ll release a new patch that addresses technical fixes (crashes, improved performance), but also adds a number of improvements we’ve heard you ask for, such as:

  • Allowing you to skip ahead when travelling between planets in the galaxy map
  • Increasing the inventory limits
  • Improving the appearance of eyes for humans and asari characters
  • Decreasing the cost of remnant decryption keys and making them more accessible at merchants
  • Improving localized voice over lip sync
  • Fixing Ryder’s movements when running in a zig zag pattern
  • Improving matchmaking and latency in multiplayer
  • There are many more adjustments being made, all of which you can find in our patch notes.

    Over the next two months we’ll be rolling out additional patches which will go even deeper and look to improve several areas of the game:

  • More options and variety in the character creator
  • Improvements to hair and general appearance for characters
  • Ongoing improvements to cinematic scenes and animations
  • Improvements to male romance options for Scott Ryder
  • Adjustments to conversations with Hainly Abrams
  • These upcoming patches will also address performance and stability issues. And we’re looking at adding more cosmetic items to single player for free.

    For multiplayer, over the same timeframe, we’re going to continue to build on the APEX missions that have been running since launch. We’ll be adding new maps, characters, and weapons. On Thursday, we kick off the first of three new chapters centered around The Remnant Investigation.

    This is just a taste of what’s in store as we continue to support Mass Effect: Andromeda. And as always, you all play an important role in that. We want to hear from you about your experiences, both what you love about the game and what you’d like to see changed. We’re listening, and we’re committed to partnering with you as we continue to explore the Andromeda galaxy together.

    Here’s to a great journey,

    Aaryn

    You can click right here to find much more on Mass Effect including trailers and more.

    Follow me on Twitter.

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