Squeezing in a tiny corner in the vast expanse of the LA Convention Center’s South Hall, obscured by titans such as EA and Microsoft, was an area reserved for independent games, called IndieCade. These plucky Davids are the antitheses to the Goliaths backed by multinational corporations such as Sony and Nintendo. I always make time during E3 to check out their games. I feel, as I do with motion picture studios, that where the majors often get stuck in a rut, making derivative sequels and regurgitating stale ideas, the independents are often where you find the most cutting-edge creativity, bold concepts unsquelched by corporate groupthink.
Every year, one or two of these games stand out amongst them as potentially groundbreaking. Last year it was Miegakure and Hazard: The Journey of Life, two games I feel are still ahead of their time. This year, the game that really caught my eye was called Q.U.B. E.: Quick Understanding of Block Extrusion.
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