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Geek Discussion: ‘Diablo 3’ Servers Crash Hard; Are You Staying Patient Or Already Furious?
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Diablo III

The Diablo game franchise has some of the most passionate fans out there, and those passionate fans have been waiting over a DECADE for the newest installment in the series, Diablo III, which finally reached their hands this week.

But where you would expect pure elation from said passionate Diablo fanbase, there’s an unexpected amount of anger mixed in with some of the praise.

In the game’s first days out, servers have crashed in an apocalyptical fashion only Roland Emmerich would appreciate. Most think it’s just because the game is brand new and that things will be fine in time, while others, knowing the reason it’s happening in the first place, aren’t happy. Not at all.

So we the Geeks of Doom ask thee, Diablo players, which side are you on? Speak your thoughts below!

See, Blizzard—the same company behind the mega-popular World of Warcraft—decided to bring a little of that MMO flare to Diablo III. And by “flare” we mean “hassle.” And by “hassle” we mean that the game would always be connected to the internet and every player who acquired their copy of the game (the most pre-ordered game of all time on Amazon) would have to log in every time they wanted to play, just like you would for an MMO. The issue here is that Diablo III is not an MMO; Diablo III is a single-player game that includes co-op play.

And so all of these players who have waited over a decade to finally get this game—many of which disappeared from work and their general social lives to dedicate their time solely to playing—have sat around looking at error messages waiting for Blizzard to fix the issues. You can understand why they’re a little heated.

Being a neutral party who’s never played Diablo I can see both sides of the coin. Sure, big games like this come out and sometimes it takes some patience before they’re running at top speed. Hopefully, before long, the game will be easily accessible by all with only the simple chore of logging in to deal with.

On the other hand, it seems stunningly useless for Blizzard to force fans of this single-player game (especially those fans who have been waiting since Diablo II) to log in and constantly be connected to the ‘net, effectively forcing them to deal with all these server issues, whether they’re OK with it or not. And speaking of server issues, it seems strange that Blizzard wasn’t better prepared for this, one of the most anticipated and most pre-ordered games of all time.

But again, I’ve not played the game and my admitted lack of knowledge renders my opinion useless. It is you the Diablo faithful we want to hear from.

Are you okay with the early problems Diablo III has had and can you wait patiently as they hopefully get them sorted out? Or are you frustrated and angry by the way this game you’ve waited so very long for has finally arrived at your door?

[Source: BuzzFeed]


  1. I didn’t get the game until yesterday and I haven’t had a single problem logging in yesterday or today.

    Comment by Josh Hoffner — May 18, 2012 @ 10:21 pm

  2. Fuck Activision, Blizzard, and Diablo 3! I will stick to Diablo 2 until the online requirement is removed.

    Comment by Necromancer420 — May 19, 2012 @ 12:45 am

  3. I played Diablo I and Diablo II, bought both these within days of their release dates. Stunning games, Blizzard did a helluva job with these two. Diablo III (preordered) is just as good but having to be online constantly is a problem. With games like AC: Brotherhood, if a connection is lost, one is still able to play, but with Diablo III once you loose connection the game boots you out, and the level you were playing on has to be completely redone. This is frustrating and irritating. Once you log in, you are already authenticated, what would the reason be to have a constant internet connection? Just pop up a message saying that connection to the server has been lost and will be restored as soon as possible, but don’t boot me out of the game.

    Comment by GoldynChylde — May 19, 2012 @ 2:12 am

  4. Making the game call home, even on single player; is something only a Jew could come up with. The server then crashing… of course they will not learn from this. So what happens in a few years time when they turn that server off? fail fail fail fail and fail.

    Comment by DeathAxe — May 20, 2012 @ 7:16 pm

  5. Oh and once again, their anti-piracy methods fail. the pirates can play when the servers are down as the call home code is patched out. Gotta love it.

    Comment by DeathAxe — May 20, 2012 @ 7:23 pm

  6. Fantastic game but servers lacked the cutting edge for me.

    Comment by Follow me& i followu — May 24, 2012 @ 8:37 am

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