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Comic Review: Uncanny #1
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Uncanny #1
Written by Andy Diggle
Art by Aaron Campbell
Colors by Bill Crabtree
Letters by Simon Bowland
Covers by Jock, Sean Phillips, Dan Panosian
Dynamite Entertainment
Release Date: June 26, 2013
Cover Price: $3.99
As kids, we all wanted a superpower…right? Okay, be honest here. That carried through to adulthood, didn’t it? Especially when we go see any of the blockbuster comic-based films that Hollywood has turned (or churned) out in the last decade or two. Well, Uncanny #1 is the story of a guy with just such an ability. What he does with it is less than spectacular, but we all make poor decisions from time to time.
Okay, first off it’s good to know who you’re dealing with here. The guy’s name is Weaver and he’s a con artist. Sure, he’s got the badass ability to siphon the thoughts and knowledge from people that he touches, but he uses it to gamble and cheat people out of their money. Unfortunately for him, this information that he absorbs is very temporary. And he’s started noticing that his power is becoming slightly unreliable, though he has no idea why. But Weaver’s life is about to change. Other folks have taken an interest in him and, luckily, they’ve got pretty good timing. A last minute rescue finds him racing off with no idea what the future holds.
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Comic Review: The Sixth Gun #28
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By PS Hayes
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| January 30th, 2013 at 3:08 pm
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The Sixth Gun #28
Written by Cullen Bunn
Illustrated by Brian Hurtt
Colors by Bill Crabtree
Letters by Douglas E. Sherwood
Cover by Brian Hurtt
Designed by Keith Wood
Edited by Charlie Chu
Oni Press
Release Date: January 30, 2013
Cover Price: $3.99
I can’t remember when it was the last time I read The Sixth Gun. But, after reading The Sixth Gun #28, I might be picking up another copy sooner rather than later. I have to say, I was pleasantly surprised by this issue.
Writer Cullen Bunn gives us a pretty great little mystery here. Granted, I had almost NO clue as to what’s going on, because this isn’t a title that I read on a regular basis, but I was able to discern the story and what was going on pretty quickly. In this issue there’s an A and a B plot which eventually merge together to make one great big shock ending. The one problem I had with this book was that I really couldn’t tell who the “good” guys and “bad” guys were. I had a good idea, but I wasn’t 100 percent certain.
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Comic Review: Bad Medicine #2
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By PS Hayes
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| June 14th, 2012 at 12:00 pm
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Bad Medicine #2
Written by Nunzio DeFilipps & Christina Weir
Illustrated by Christopher Mitten
Colored by Bill Crabtree
Lettered by Douglas E. Sherwood
Cover by Christopher Mitten
Oni Press
Release Date: June 13, 2012
Cover Price: $3.99
FINALLY!!! Someone does a comic based on the hit Bon Jovi song, Bad Medicine!!! Wait… what? OK, so it’s NOT an adaptation of the song, BUT what Bad Medicine #2 IS is a very unique comic. And a very entertaining one, at that.
Although I hate comparing comics to other things, writers Nunzio DeFilipps and Christina Weir are going to force me to. While this book goes above and beyond the call of duty to not be ANYTHING like what’s on the stands today, I’m going to say that, for lack of a better term, it’s CSI crossed with Twin Peaks with a dash of sci-fi thrown in. Again, this is NOTHING like anything that’s out there today, and I think that’s why I liked it so much. Very original and compelling.
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Comic Review: Teenage Mutant Ninja Turtles: Micro-Series #2: Michelangelo (Global Conquest Edition)
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Teenage Mutant Ninja Turtles: Micro-Series #2: Michelangelo
Global Conquest Edition
Written by Brian Lynch
Art by Andy Kuhn
Colors by Bill Crabtree
Letters by Shawn Lee
IDW Publishing
Release Date: March 7, 2012
Cover Price: $3.99
The weird part about this Teenage Mutant Ninja Turtles renaissance we’re going through is seeing that word ‘Teenage’ still attached to them. Sad, but true, in just a couple years the franchise will be hitting 30. It’s not like there have always been great reasons to stick around as a TMNT fan, either. Many of us who grew up with them (Is anyone reading these books who didn’t grow up with TMNT in someway?), to various degrees, look back to the cartoons and movies and video games and breakfast cereals and Coming Out of Our Shells tour and wince a little out of embarrassment. What I suspect the folks at IDW understand is that we see the Eastman and Laird books as the high water mark, and while we accept the ADD kid-friendly stuff that came afterwards it’s time to move forward.
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Comic Review: The Sixth Gun #18
The Sixth Gun #18
Written by Cullenn Bunn
Illustrated by Brian Hurtt
Colors by Bill Crabtree
Letters by Douglas E. Sherwood
Design by Keith Wood
Published by Oni Press
Release Date: January 18, 2012
Cover Price: $3.99
If you are an avid comic book reader in 2012, you’re either one of these types of people:
1) You’ve never heard of The Sixth Gun,
2) You’ve heard it’s terrific, but you haven’t gotten around to it,
3) You’re reading and loving The Sixth Gun.
To that first group, it goes like this: In the wild west, after the Civil War, there exists six mystical guns with unique abilities. Becky Montcrief is a young woman who finds herself in possession of the sixth, most powerful of these weapons. Now she’s on the run from sinister forces trying to possess it and is aided by treasure hunter, Drake Sinclair, and few other allies.
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