A game five years in the making, Ghost of a Tale is a fairy tale action-RPG made mostly by one person, who goes by Seith, with some friends chipping in to help bring it to life.
In the game you play as a tiny mouse named Tilo, who’s also a minstrel. As Tilo, you’ll set off on an adventure in a medieval world populated only by various animals.
A release trailer for Ghost of a Tale has been released, and you can read more about the game and see how it looks below.
ABOUT THIS GAME:
Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with allies and enemies, and quests.
You’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers. Tilo is not much of a fighter, so stealth and nimbleness are your allies when confronted with enemies twice your size. Talk to the characters you meet and leave no stone unturned in your quest to find Merra, your true love”¦.
ABOUT THE TEAM:
Ghost of a tale is developed by a very small team. Lionel “Seith” Gallat does 90% of the art, design and coding. Paul Gardner is the game’s writer and an experienced game designer. Cyrille Paulhiac does coding and develops tools. Jeremiah Pena is the game’s composer, while Nicolas Titeux is responsible for sound design.
The game is coming to Xbox One and PS4 eventually, but it’s not yet known when. There is a preview version of the game available on Xbox, which I tried out a free trial for and enjoyed. I’m not sure if the same is available on PlayStation.
This is the trailer for the final version of Ghost of a Tale! After a year and a half in Early Access (and 5 years of development) it’s finally out!!