A new trailer has been released for GreedFall, an upcoming RPG developed by Spiders. Games previously developed by Spiders include The Technomancer, Bound by Flame, Mars: War Logs, and Faery: Legends of Avalon.
The new trailer not only offers potential players a new peek at the game, but also announces a release date. You can find much more information on GreedFall and check out the new trailer below.
GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One and PC. Set in a 17th century setting embedded in magic, GreedFall has a unique visual identity inspired by European Baroque art, depicting grandiose sceneries in muted warm colors and dark undertones.
Explore a fresh new world as â€“ along with many other settlers, mercenaries and treasure hunters – you set foot on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, who are protected by manifestations of the islandâ€™s earthly magic in the form of supernatural beings.
With a strong focus on its core RPG identity, GreedFall follows Spiders’ experience in building intricate worlds filled with mysteries to discover, weaving deep character interactions, and offering players freedom to achieve quests and objectives in many different ways â€“ through combat, as well as diplomacy, deception or stealth. The island of GreedFall is a living, ever-evolving world. Your actions, from seemingly trivial choices to the most important political decisions, will influence and alter its course, as well as the relationship between the different factions established on the island.
The Old World is dying. The continent is polluted, overpopulated, and plagued by a deadly, incurable disease. Its weary population grows desperate.
But there is a glimmer of hope on the horizon â€“ an Island, remote and hidden, has been discovered. Teer Fradee… a land spared by the Malichor plague, a haven of life, wild and untampered by mankind. It is the promise of riches, but also represents the best hope for mankind to find a cure to the Malichor.
You are cruising with the Congregation of Merchants aboard a Nautesâ€™ ship sailing to Teer Fradee. Your cousin, Constantin dâ€™Orsay, is set to become the governor of one of the Congregation’s newest colony, New Serene. When the ship finally moors to the dock of the port town, you will begin your exploration of the promised land, on an arduous quest to find a cure to the Malichor on one hand, and playing a risky, large-scale diplomatic game on the other, with both the nations and factions colonizing the island, and the mysterious natives who seems to be magically connected to their environment.
I can’t say I’m very familiar with Spiders’ games. I’ve only played a little bit of Mars: War Logs. I did, however, just pick up a copy of Faery on a whim a couple of days back not having a clue who developed it. So I’m looking forward to diving into that at some point and definitely looking forward to seeing more of this latest game.