
As a production designer, it’s Shepherd Frankel‘s job to create and define the world surrounding the characters in a film. In the case of Ant-Man that means taking the audience on a visual down-to-earth journey with a bit of a Marvel twist. Unlike some of the Marvel films that came before, Ant-Man centers on an everyday guy who is simply trying to provide for his daughter, and pulls off heists to do so. Little does he know that the one heist he pulls leads him to the powerful Ant-Man suit, which allows him to shrink at will to the size of an ant, and possess superhuman strength while in his tiny form. And it was also Frankel’s job to bring that size and scale of the POV of an ant to life.
We were invited to the press day to help promote the release of the film on Blu-ray, 3D Blu-ray, and DVD. In our on-camera interview with the production designer, Frankel talks to us about what sort of technologies he used to bring the film to life, why he chose to use photorealistic technology over a CGI-created world, and more. Check out our video interview with him here below.
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