In the summer of 2014, we got a beta event for Bungie’s Destiny and the excitement for the game was palpable. By September when the game came out, lines of people were clamoring to get their hands on this sci-fi MMO-FPS juggernaut and history was indeed made. Then the reviews started coming as people played through the game and the results were mixed at best. The story was found to be very thin; there were exploits like the “Loot Caves” which made the game ridiculously easy; no one seemed interested in going to Bungie’s site to explore these “Grimoire” cards for lore; and the list goes on and on.
Bungie however has responded as best they can to the community and fans responses. For the past six months, patch after patch has been released trying to dial into just what’s going on and give the developers a chance to “fix” issues. Again, the critics cried foul that the players weren’t given a full-fledged game experience from the start. By the time December rolled around and it was time for the first DLC to go live, fans had already abandoned ship and “The Dark Below,” despite updating and patching some big issues fans were upset about, didn’t seem to do much to improve Destiny‘s mediocre ratings.
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