Sony held an event today, in which they officially unveiled their long-rumored new PlayStation console. The new console is called the PS4 Pro, and it will offer players the option of doing their gaming in shiny 4K resolution.
In addition to the PS4 Pro, a new slimmer version of the standard PS4 was also revealed. Those who don’t yet have a PS4 but have been planning to get one eventually (mainly people who have been waiting for them to announce the new console or a price drop before committing) will now be able to grab the new slimmer standard console for $300, or throw down a little more coin for the fancy 4K system priced at $400. Dropping the extra $100 if you have it sounds like it could be a good move, as you can still play games that are said to look better than ever on a non-4K TV, and if you do one day get a new TV you’ll be all set.
Continue reading for much more on the new consoles and to watch a pair of videos.
Here’s what PlayStation President and Global CEO Andrew House had to saw about the big announcement via the PlayStation Blog:
More than three and a half years ago, I stood on stage in New York to unveil PlayStation 4, which captured our vision for the future of gaming. That vision placed the gamer at the center of the PlayStation ecosystem and empowered developers to create transformative experiences. This afternoon I returned to New York for another PlayStation Meeting to discuss the evolution of the PlayStation 4 platform and introduce PS4 Pro. This new high-end PS4 will sit alongside the new slimmer, lighter PS4, which we officially unveiled today.
The new standard PS4 is starting to ship to retailers now and will be available by September 15 for a suggested retail price of $299.99 USD ($379.99 CAD), representing great value for gamers who haven’t joined the PS4 community just yet. Our engineering and design teams collaborated to consolidate PS4’s high-performance technology into a smaller, more energy efficient form factor. When comparing the new PS4 model to the current model, we’ve reduced volume by 30 percent, weight by 16 percent, and power consumption by 28 percent. Despite the sleek design, the new model packs all of the same powerful components that have made PS4 the best place to play.
With PlayStation 4 Pro our goal is to deliver innovation in the form of cutting-edge visuals and graphics while in the midst of the PS4’s lifecycle. PS4 Pro, which launches November 10, 2016, for a suggested retail price of $399.99 USD ($499.99 CAD), enhances PS4 games by supporting the latest in imaging technology through 4K resolution and High Dynamic Range (HDR), as well as smoother frame rates. Games that already look extraordinary on PS4 will look richer and more detailed, thanks to the more powerful GPU and faster CPU at the heart of PS4 Pro.
With more pixels, 4K’s higher resolution delivers graphics that are sharper and have greater detail than ever imagined. HDR enables visuals to look much closer to the way your eyes see the real world.
Some developers are updating previously launched PS4 games to add PS4 Pro support, while other developers are building PS4 Pro support into upcoming releases. At launch, you’ll be able to download patches for games – such as Uncharted 4 – which are enhanced when playing on the new console. Future releases that will have PS4 Pro enhancements built-in include Call of Duty: Infinite Warfare, Horizon: Zero Dawn, Mass Effect: Andromeda and Days Gone.
However, even if you own an HDTV that does not support either 4K or HDR, PS4 Pro still provides a number of benefits. All games will run in 1080p resolution, and some will even run in a higher or more stable framerate. If you’re a gamer that wants to be at the forefront of innovation, PS4 Pro is for you.
We also know a lot of our fans watch movies, TV shows, and videos on their PS4, so we’re working with our partners who offer best-in-class streaming services to build new apps for PS4 Pro. Netflix will launch a new app at the launch of PS4 Pro that supports 4K. YouTube is also developing a new 4K-compatible app for PS4 Pro.
But it’s important to note that the choice is yours. Whether you’re playing on PS4 Pro, the new slimmer and lighter PS4, or the PS4 system you bought at launch in 2013, you’ll have access to the same amazing games with the same features and same vibrant community that make PlayStation the best place to play. There won’t be any gameplay features exclusive to PS4 Pro or the standard PS4. In fact, we believe the impact of HDR on gaming and entertainment is so promising that all PlayStation 4 systems – back to the very first console sold in 2013 – are now HDR capable.
It is incredibly important for us, and our developer partners, to maintain one PS4 audience. All PS4 systems are also ready to deliver on the promise of virtual reality with the upcoming launch of PlayStation VR. Whichever system you choose, we’ll continue to give you the exclusive franchises, blockbuster third-party titles, and unique games from creative developers that you’ve come to expect from PlayStation.
I want to take a moment to thank everyone in the PlayStation Nation for the incredibly passionate support around PS4. From day one with PS4, we’ve been driven to create a system tuned to the needs of gamers. PS4 Pro builds on that goal even further, and we can’t wait for you to try it.
This comes after Microsoft officially teased their new Xbox console at E3 2016, the code named “Project Scorpio,” which they feel will be the most powerful console ever made. If so, it’s highly unlikely that it will cost only $400. But it’s not going to be released for over a year, so it will be interesting to see things play out with Sony’s new console arriving in just a couple of months. Xbox also took the opportunity to remind people that their new slim version of the Xbox One, the Xbox One S, also has 4K and only costs $300. Well-played.
Personally I’m uneasy about all these new consoles. A slimmer option is fine, we always get those and they’re not essential purchases if your original works well. But releasing these new high-powered consoles just a few years after a new cycle began is frustrating, even if all the games released will still be playable on the standard console. People always want the best option available where they play, even if it’s on a console instead of a PC, and if these new releases are that much more powerful and the difference in quality will be significant, it begins an unappealing trend of having to upgrade every few years instead of every ten. Something I can see backfiring big time as people decide to just suck it up and buy a good PC instead of dealing with new consoles releasing too quickly.