![Halo 4 Halo 4](data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1MzMiIGhlaWdodD0iMjA1IiB2aWV3Qm94PSIwIDAgNTMzIDIwNSI+PHJlY3Qgd2lkdGg9IjEwMCUiIGhlaWdodD0iMTAwJSIgc3R5bGU9ImZpbGw6I2NmZDRkYjtmaWxsLW9wYWNpdHk6IDAuMTsiLz48L3N2Zz4=)
At the Penny Arcade Expo, a panel was held for the recently announced Halo 4, which is being developed by 343 Industries, the division established by Microsoft Game Studios to take up the reigns after Bungie concluded their work on the franchise with Halo: Reach.
Halo 4 is still a long, long way off, so 343 wasn’t able to talk a whole lot about the project, but they did have a couple of small things to share with eager fans, as well as some concept art from the early stages of the game’s production.
First of all, the game will begin a brand new trilogy of games, and 343 announced that this new trilogy has been named The Reclaimer Trilogy. And what is a “Reclaimer,” some of you might ask? Well…I haven’t the slightest clue. But the Halo Nation Wiki page does have a description, which you can see below along with the video of the various pieces of concept art shared.
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