Bioshock 2
Developer: 2K/Digital Extremes/Arkane Studios
Platforms: Playstation 3 | Xbox 360 | PC
Publisher: 2K
ESRB: M
Release Date: February 9, 2010
Welcome back to Rapture, the Objectivist dystopia where one of the best stories in video game history takes place. Every since Bioshock changed the way people viewed FPS games, fans have anxiously awaited the sequel. The wait is over, and patience has paid off for those who wanted more.
Bioshock 2 takes place 8 years after the events of the first game. Industrialist Andrew Ryan, the founder of Rapture, is dead, as is his arch-nemesis Frank Fontaine, whose scheming brings about a civil war that caused the city’s infrastructure to collapse. In the time since the war ended, the remaining citizens have continued their decent into complete madness, made worse by the complete isolation and continued abuse of the gene-altering drug known as ADAM. ADAM grants users special abilities, but can easily be abused, resulting in a loss of sanity.
The story begins two years prior to the events of the first game, with the player as a “Big Daddy” one of the super-strong brainwashed warriors decked out in a scuba suit/battle armor. As a mindless soldier, the player only watches as they slowly lurch through Rapture guarding a “Little Sister,” a genetically modified and brainwashed child tasked with extracting ADAM from dead bodies throughout the city. While defending the girl from “splicers,” ADAM addicts whose minds have been ravaged by prolonged abuse, you are interrupted by Dr. Sophia Lamb, a psychiatrist causing a stir within Rapture. It turns out your “little sister” is Eleanor Lamb, Sophia’s daughter. Wanting her daughter back, Dr. Lamb uses mind control to force you to kill you yourself.
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