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The Drill Down 323: A Companion Through Time and Space Forever

This week, Twitter and LinkedIn benefit from a mobile boom, Are wearables dead in the water already?, Did the FCC just hammer the final nail in Net Neutrality’s coffin?, Netflix raises fees, Amazon goes for HBO — and smartphones, what happens when a hashtag backfires on you, and much more…
Podcast: Play in new window | Download Subscribe: ...continue reading »
Tags: Amazon, Amazon Prime, Broken Age, Danny Boyle, Double Fine Productions, FCC, FuelBand, Gnip, HBO, HBO Go, Irrational Games, Ken Levine, Leonardo DiCaprio, LinkedIn, Net Neutrality, Netflix, Nike, Steve Jobs, Tim Schafer, Twitter
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The Drill Down 314: Moved to Tears

This week, Samsung’s got its finger on the pulse, Kickstarter’s been hacked, Candy Crush reaches a new level, Facebook adds more pronouns and knows WhatsApp, Bitcoin falls due to a glitch, the biggest game of Pokémon ever, and more…
Podcast: Play in new window | Download Subscribe: ...continue reading »
Tags: Bioshock, BitCoin, Candy Crush, Facebook, fingerprint, Galaxy, House of Cards, iOS, Irrational Games, Ken Levine, King Digital Entertainment, LGBT, Mt. Gox, Netflix, Network Neutrality, Pokemon, pronouns, S5, Samsung, Secret, sensor, WhatsApp, Whisper
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2K Games Confirms More ‘BioShock’ Games After Surprise Closing Of Irrational Games

Earlier this week came the surprising news that BioShock and BioShock Infinite developer Irrational Games would be closing its doors soon, leaving the future of the franchise up in the air.
Considering that publisher 2K Games has already made a direct sequel to the original game in 2010, not to mention the fact that Irrational co-founder Ken Levine said they would be handing the reins to 2K now, it was assumed that they would almost certainly be making at least one more title in the series at some point. Now 2K has confirmed their intentions.
You can read what they said below.
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‘BioShock’ Developer Irrational Games Is Closing

Well this is certainly unexpected!
BioShock Infinite was easily one of the best games of last year, a long-awaited yet very much worth it follow-up to the 2007 classic BioShock. Many wondered with great excitement where the franchise could and would go in the future, but all of that is now much more up in the air than anyone anticipated.
In a message posted by Ken Levine, one of the co-founders of BioShock and System Shock 2 developer Irrational Games, it has been revealed that the studio will be closing its doors after work on the final BioShock Infinite DLC is completed.
Continue below for more and to read the full announcement from Levine, including what’s next for him.
...continue reading »
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Warner Brothers Grabs ‘BioShock’ Creator Ken Levine To Write ‘Logan’s Run’ Remake

A remake of the 1976 science fiction flick Logan’s Run has been one of those remakes that’s been attempted many times over the years but has never come together.
Now Warner Brothers is making an interesting and exciting move to get the remake rolling forward again. The studio has hired Ken Levine, who along with his Irrational Games created the classic video game BioShock, to write the screenplay for this latest attempt at remaking Logan’s Run.
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Game Review: BioShock Infinite
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By Seandps
| April 18th, 2013 at 4:00 pm
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Bioshock Infinite
Playstation 3 | Xbox 360 | PC | PC Download
Rating: M
Developers: Irrational Games/2K Australia
Publisher: 2K Games
Creative Director/Lead Writer: Ken Levine
Original Music by Gary Schyman
Release Date: March 26, 2013
I can remember the first time I popped in the original Bioshock, and was literally blown away as I watched our hero survive a plane crash and end up finding this lighthouse, and then taking the magical journey to Rapture, an underwater paradise that surprised and fascinated me with every turn. I can say that that initial journey to Rapture and the first time we come in contact with a Big Daddy, will forever be sketched into my video game history.
I have gotten about halfway through both Bioshock and Bioshock 2, although since I have finished the newest game in the series, BioShock Infinite, I have decided to go back and finish both of the previous installments.
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Book Review: The Art Of BioShock Infinite

The Art of BioShock Infinite
Writer: Julian Murdoch
Dark Horse
Release Date: April 9, 2013
Hardcover
Cover Price: $39.99
Written by Julian Murdoch, The Art of BioShock Infinite allows fans of Ken Levine‘s BioShock series to delve deeper into design of BioShock Infinite.
This deluxe hardcover by Dark Horse features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the BioShock Infinite video game, as well as the city of Columbia — the fabled floating metropolis that serves as the game’s setting. BioShock Infinite takes place in 1912 during the rise of American Exceptionalism. The player assumes the identity of DeWitt, a former agent of the Pinkerton National Detective Agency.
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‘BioShock’ Movie Killed Off By Video Game Creator Ken Levine

There’s been no talk of the long-rumored BioShock movie for quite some time now, and for good reason…because the anticipated cinematic adaptation has been killed off.
The movie was first in the hands of Gore Verbinski, director of the first three Pirates of the Caribbean movies and the upcoming Lone Ranger, who had plans to remain faithful to the adult-aimed game with a brutal, R-rated movie take on the story of Andrew Ryan and his dream, the underwater city of Rapture, which began as a government-less utopian heaven and quickly descended into a anarchic dystopian hell.
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Must See: ‘BioShock Infinite’ Cosplayer So Good Designer Ken Levine Hired Her

Cosplayers are extraordinarily passionate about their craft, most going to great lengths to achieve the mimicry they desire. Now there may just be even more incentive to find the characters said cosplayers feel they can best embody, and do everything in their power to replicate that character.
Russian cosplayer Anna Moleva is one such case. The Moscow resident, who’s also known as “Ormeli,” has an affinity for video game characters, and when she saw Elizabeth, the female lead in Irrational Games’ upcoming BioShock Infinite, she knew she had to become her. The results were so successful, so eerily similar, that the makers of Infinite, including game designer Ken Levine, decided to hire her as the face of Elizabeth going forward.
Click on over to the other side for more, and to see some of Moleva’s images, including a stunning replica of the one above.
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‘BioShock Infinite’ Pushed Back To 2013; I and Many Others Weep

Back in September of 2010 when we witnessed in awe the first 10-minute gameplay demo for Ken Levine and Irrational Games’ BioShock prequel, BioShock Infinite, it already looked beautiful and dreamlike and perfect (enhanced by the 15-minute E3 gameplay demo that followed); perfect enough to being close to a release. But we knew there would be a bit of a wait in store as they perfected the game for a 2012 release, and that only heightened expectation, anticipation, and excitement levels.
Then came a release date, finally: October 16, 2012—over two years after we’d first seen the gameplay demo. But now, sadly, we the impatiently patient will have to wait even longer. Due to how big BioShock Infinite is, it’s been decided to push the game back to February 26, 2013.
...continue reading »
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